

You do not need it to be Halloween to participate in the event. You will need to fight the Pumpking boss, which you can do battle against during the Pumpkin Moonevent The event occurs at night and continues until dawn.The only way to acquire this weapon is to loot Skyware chests or Sky Crates, which you can find on Floating islands.After you have those weapons, you need a Mythril or orichalcum anvil. You can acquire this by playing on the game’s Hardcore and acquiring the True Night’s Edge, and True Excalibur.

You can find them in the Underground Jungle after defeating The Destroyer, the Sekeltron prime, and The Twins.
#INFLUX WAVER TERRARIA PATCH#
The team will continue to use hotfixes and bug patch notes, however no substantial content drops.
#INFLUX WAVER TERRARIA UPDATE#
It’s the final significant update coming to the game with developer Re-Logic moving on to other development tasks after it. The Zenith can defeat the Moon Lord on Master Mode (277,311 combined HP) in about 11 seconds.The Zenith sword in Terraria is a weapon launched together with Update 1.4, also called The Journey’s End.In an optimized environment, the Zenith can do more than 7,000,000 DPS.Against segmented worm enemies like The Destroyer, it can surpass 1,000,000 DPS.Against most single targets, it can reach more than 70,000 DPS with the right armor, accessories, modifiers, buffs, and correct positioning.However, it has the potential to reach much higher DPS numbers: In a regular combat situation, most players will see the Zenith dealing around 20,000 to 30,000 DPS.If the player has made a Journey Mode character or has lost their Copper Shortsword, and has no Copper Ore in the world, Copper can be obtained by fishing, using an Extractinator, killing slimes for bonus drops, or bringing some ore from a different world which has Copper.The Zenith is generally agreed upon to be the game's strongest weapon, making it ideal for any type of fight.The Zenith passing 7,000,000 DPS against multiple targets. This is especially useful in the Mobile version, for players who are keen on using Aim and Use, as such toggle restricts the Zenith's range considerably.When the sword is dragged near an enemy, but not enough for the natural arch to reach it, one sword sprite will come out of the loop and hit the enemy. The Zenith appears to have semi-homing capabilities.This is presumably due to the Copper Shortsword's role as the very first sword every player will encounter (with the exception of Journey Mode characters). Despite being nearly identical to its copper counterpart, the Tin Shortsword cannot be used to craft the Zenith.Swords also deal damage behind the player on their return trip.Each individual sword sprite may register multiple hits on an enemy, depending on size and positioning.However, the Zenith will in turn lose the ability to home in on enemies since the Zenith itself never homes in because it is always thrown first. With high enough attack speed, it is possible for only the Zenith itself to appear. A higher attack speed will cause fewer swords besides the Zenith to appear, and lower attack speed will cause more to appear. Equipment and modifiers that increase melee speed change the number of swords that appear per use, but have no effect on the number of swords thrown per second, nor the swords' velocity.The Zenith can only go up to 600 pixels vertically and 960 pixels horizontally.The Zenith ignores enemy invincibility frames.This can be used to reveal parts of the minimap. Each sword generated will have a unique swing color, which generates a large amount of light. The first sword generated on each swing will always be a Zenith projectile, which generates a mint green trail.
